Author: Alex Masters 28th March 2016
Reposted from Sylvester Arnab’s blog
The pilot for GameChangers – an open programme aiming to introduce and foster Game Design Thinking is coming to the end. See the backstory (Alex’s blog post) to and description of the programme. The programme was structured in missions and quests based on the holistic and modular design considerations (see the snapshot of the main missions below).
Main missions – see descriptions
Within each mission, various workshops were organised to help facilitate the process, where we engaged players in games and gamification, such as Andrzej Marczewski.
— Andrzej Marczewski (@daverage) February 15, 2016
Example games and gamification ideas being developed through the programme include…