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Category "Viral and Co-Created Learning"


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Project : MUSE

22nd June 2016
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Overview MUSE: Modernity & Disability: Ensuring Quality Education for Disabled Students Accessibility of Higher Education Democratisation of HE has helped to ensure a growing trend of increasing enrolment of students with disabilities, although it is still not significant enough in terms of potential numbers. According to the World Health Organisation, 15% of the world’s population..

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Blog : Reblog: Lights, Camera – Reflection!

6th June 2016
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Films That Make You Feel Good (FTMYFG) is a professional work experience aimed for undergraduates, primarily for media or science students. The project offers quality curated cinema experiences at Phoenix Leicester’s independent cinema & Leicester City Council’s Neighbourhood team. The films had been carefully chosen on the basis of enhancing a social interaction, joyful emotions..

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Project : 360 Immersions

16th February 2016
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Overview 360 filming can offer a completely immersive learning experience. Using either a 360 camera or a rig comprised of an array of go-pro cameras, scenarios can be filmed to create an immersive environment that can be used for teaching. Goals To explore the use of 360 filming and editing techniques. The project will explore..

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Project : Films to Make You Feel Good

23rd November 2015
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Overview This project is providing second year Media and Communication students with the opportunity to work with Phoenix, Leicester’s independent cinema and arts centre and Leicester City Council’s Neighbourhood Management team to get hands on experience to support a programme of screenings as part of the ‘Films To Make You Feel Good’ project in which..

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Game Changers

Project : Game Changers

18th November 2015
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Overview The Game Changers Programme aims to explore, experiment and exploit game design thinking in fostering creative problem solving and cross-disciplinary design collaboration. The overarching pedagogical construct of the initiative is motivated by ‘learning by designing’, which is a project-based inquiry approach. The programme will facilitate new models of teaching and learning, new practice in..

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Blog : Winter Light Bites: Technology Tasters

28th October 2015
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Disruptive Educator Ian Upton has organised several lunch time sessions for educators and learners to find out about different technology applications that can be implemented in the classroom. From Adobe Slate to Evernote to Twitter, Ian will be hosting interactive workshops all the way up to the Christmas break! This is a fantastic opportunity for..

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#disruptivebytes / Making Lectures More Interactive with Echo360’s Active Learning Platform

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Speaker: Sam Hegarty Location: The Grass     About the session Sam Hegarty, Project Officer, Business eLearning, University of New South Wales provided some demonstrations of technology-enhanced learning tools that the University of New South Wales are utilising. The University of New South Wales is currently piloting the Active Learning Platform, which is increasing engagement and participation amongst..

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#disruptivebytes / Exploring Collaborative Projects using Mobile Social Media

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Speaker: Thomas Cochrane Location: The Grass     About the session Join us and Thom for his second #disruptivebytes centred around mobile learning. In his first session we heard about his personal developments using mobile technologies in teaching and learning. In this second session he will be presenting an overview of three examples of #mlearning collaborative..

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#disruptivebytes / Think Different with Mobile Learning

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Speaker: Thomas Cochrane Location: The Grass     About the session Dr Thomas Cochrane (a leading mobile learning researcher-practitioner) joined the DMLL from 14-25 September 2015, during which time he provided workshops and individual consultations focusing on: social/mobile media, augmented reality, mobile filmmaking and emerging pedagogies. Thom demonstrated some examples of his mobile/social/AR work, which you..

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Disrupting the Thesis Project

Project : Disrupting the Thesis

13th July 2015

Overview This exciting pilot project will involve Sociology students working with professional film makers JAM AV to record stories from research participants who are based in Coventry market. Students will get hands on experience of using filming equipment, including recording and editing skills. Students will also develop their communicative, research, and employability skills by exploring..

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