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Solving Scientific Problems using Video Games

Speaker: Seth Cooper

Location: The Grass

 

 

About the session

Foreword by Seth Cooper:
“Rather than solving problems with a purely computational approach, combining humans and computers can provide a means for solving problems neither could solve alone. Video games provide a compelling framework for this approach: they are a natural space for problem solving and can foster the engagement necessary for people to make a contribution.

I will describe the challenges of mapping real-world problems onto games and ways to address these challenges. As a primary example I will discuss Foldit, an online game about biochemistry whose players have contributed to several scientific discoveries through gameplay. I will also discuss other current problem solving game projects and future possibilities.”

 

About the host

Dr. Seth Cooper
Assistant Professor in the College of Computer and Information Science.
Seth is an Assistant Professor in the College of Computer and Information Science at Northeastern University and a member of the Playable Innovative Technologies Lab. Seth received his PhD in Computer Science and Engineering from the University of Washington.

 

 

When and where?

August 7th 2:00 - 3:00 pm @ The Grass, 3rd floor Lanchester Library

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