Game Design Thinking: Rapid Prototyping Workshop

Game Design Thinking: Rapid Prototyping Workshop

Rapid Design Workshop for Educational Games Overview Sometimes it can be challenging to explain the benefits of game design thinking to individuals who may see the concept of gaming as just playing, and not learning. Those who have experienced playful and gameful...
Metaphorical Modeling

Metaphorical Modeling

Metaphorical Modeling Overview Metaphorical modelling provides a creative and engaging method for the exploration of topics from any discipline or learning level. It places the student at the heart of the learning experience, delivering quality through peer...
Sprint for Course Design

Sprint for Course Design

CU SPRINT Overview The CU SPRINT is a Higher Education focused version of the Google Ventures Sprint. Designed by Jake Knapp and John Zeratsky, the Google Ventures Sprint is used by companies and organisation across the globe to rapidly solve problems and develop...
Remixing Play

Remixing Play

Remixing Play Overview The act of play often produces intrinsic engagement and pleasure that enhances our interaction with services, products, problems, challenges, etc. It is therefore possible for us to be inspired by the mechanics of play for informing our...
Dot Map Decision Making

Dot Map Decision Making

Dot Mapping Overview Dot Mapping is an exercise extracted from the Google Ventures (GV) Sprint process. Designed by Jake Knapp and John Zeratsky, the GV Sprint is used by companies and organisations around the globe to rapidly identify problems, prototype solutions,...
Crazy Eights

Crazy Eights

Crazy Eights Overview Crazy Eights is a rapid prototyping exercise developed in the Google Ventures SPRINT. Designed by Jake Knapp and John Zeratsky, the exercise is used by companies and organisations across the globe as part of the Google Ventures Sprint. As an...